In Relation to Humans (2010)

Curated by cwyatt
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The title of my exhibit is call In Relation to Humans. It takes several works of digital media art and analyzes them according to anticipated human behavior. It also compares and contrasts the human world to the world depicted by the art piece and predicts typical human reactions to the material that the piece presents. The first piece I chose was Lazy World of by Duncan Malashock. Technical wise, this piece consists of floating block pieces in the in the center of the frame with the background of a non- distracting color gradient. This puts all the focus on the block pieces, which is an example of a method that Jorge Luis Borges wanted to step away from. He wouldn’t consider this piece a progression of New Media Art. He fancied the idea of the participant having the control with multiple outcomes. With this piece, an observer can only see this in three different ways: Either one group of blocks are moving up, one group is moving down, or both groups are moving simultaneously. Not to many choices, yet it’s abstract. Typical human behavior would be to leave this piece up to interpretation, which I think was exactly the intent of the artist who created this. The second piece I included in my exhibit is entitled Where do we come from? What are we? Where are we going? By Akiko Ichikawa. It consists of images of stack of blocks that have been mirrored to create a new image. Technical wise, the mirror images provide a sense of space. It makes the space in the frame seem bigger than it actually is because it looks as if though there are more stacks of blocks than those that actually exist. This reminds me of a tactic that humans like to use. They often exaggerate about material objects they posses in order to give off the allusion that they have more than they actually do. The third piece I included is entitled Initiation Module by Roy LaGrone. This one actually depicts human behavior through the means of a “rite of passage” scenario. The technical aspects of this piece correspond with those of Lev Manovich’s Soft Cinema. It acts as a database of footage and presents it in a montage of collages. The observer is allowed to choose what elements of the piece to pay attention to. The fourth piece I decided to incorporate is entitled Artistic License by Andy Deck. This in an interactive piece that allows participants to create licenses with an alternate persona. This piece includes technical aspects like text generators and image uploaders in the creation process and calls for 100 percent of audience participation. In relation to human behavior, humans all the time take on personas to convince other humans that these personas are their true selves. The last piece in my exhibit is entitled Given Time by Nathaniel Stern. It consists of the projection of two Second Life avatars permanently facing each other floating in mid air. Each avatar is only seen “by and through the other.” That’s the difference between virtualality and actuality. Of course humans don’t float in mid-air and unlike these avatars, they aren’t static. We have the freedom to move from place to place and come and go as we please.

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