History of Computer Art, chap.VII.1

Posted by Thomas Dreher | Sun May 4th 2014 12:14 p.m.

The first part of the seventh chapter of "The History of Computer Art" is now online in the English translation. The missing chapter VIII will follow.
Chapter VII.1 on Computer- and Video Games: URL: http://iasl.uni-muenchen.de/links/GCA-VII.1e.html
  • teoman madra | Sun May 4th 2014 4:12 p.m.
    my subject matter as a reply/inquiry for dıscussing some immediate concerns re newmedia art via technlogy intervening for creative photography/images and more. 50 years ago i started doing photogaramms with a
    voigtlander camera. My photogramms with their abstract and extended lightworks, strangely loked like modern paintings. These resemblances encouraged me to start decidedly doing multimedia av performances usingnew contemporary musics only to support fully my abstract visuals. These events continued nonstop, within full experimental contacts with cntemporary art audiences of free musics and more. This also meant, apparently
    trying to understand for 5 decades how to affiliate modern art world, as big help to do better photography
    bth normally and experimentally, For nearly the recent 2 decades, new art tools via videos, digital tapes, aerly amiga computers, early and recent internet involvements, pcs and mec softwares, things were fully real involvements, and more experiments until today... www.spq2.blogspot.com www.youtube.com/tmadra www.vimeo.com/321222 rhizome memberships/teoman madra are still available links for me Lsat ten years pc softwares and their otherwise inquiries will be a nice paperwork for my affairs

Your Reply