Artists are invited to submit work for a specially created area of the online community Second Life (www.secondlife.com) to be shown during the International Society for Elctronic Arts's 2006 Conference in San Jose, CA. Full call at
Artists are invited to submit work for a specially created area of the online community Second Life (www.secondlife.com). Second Life (SL) art must be created within SL, using easy-to-learn modeling tools. Textures can be made in paint programs and uploaded to the SL world for use. Ideas will be accepted approximately one-two months before the conference date. Artists will be instructed how to set up their own avatar in SL, and given parameters for the actual artwork creation. All work will be due before the conference to allow the jurors time to adequately examine and interact with the works. Criteria will include orginality, skill, aesthetic qualities, and interaction. Example images will be posted here in the near future. This competition is hosted by the game collective, Ludica, with support from Linden Labs, makers of Second Life.
The best of show will be on display at the San Jose Mueum of Art throughout the ISEA Conference.
Originally posted on Rhizome.org Raw by Jacki Morie