Posts for November 2005

KDM100 — rockin’ the new iPod

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KDM100’s ‘album art’ for the iPod and iTunes

MTAA was asked to show a couple of pieces in a video exhibition to be shown exclusively on iPods. It’s being curated by Heather Stephens of 31Grand. We’ll have more details or the press release when we get them, but the show is coming up quick; the opening is December 9.



Of course we’re showing a special ‘iPod edition’ of the Karaoke DeathMatch 100 (coming soon to an Internet near you). [More....]

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Also in this interesting show: Gogol Bordello, Jason Clay Lewis, Nelson Loskamp, Marisa Olson (me), Eugenio Percossi, Jean Pigozzi, Adam Stennett, Lee Walton, Jeff Wyckoff and others.

P.S. It's not too late to pick-up some of MTAA's work by contributing to Rhizome's community campaign. Click here for more details.

Originally posted on MTAA Reference Resource by T.Whid


CALL FOR SUBMISSIONS - Her Shorts: 1st Annual Womenâs International Video Festival and Symposium

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Deadline: March 1, 2006

Plugged Video Collective is now accepting single-channel video submissions for Her Shorts; a festival and symposium dedicated to showcasing new video art conceived and directed by emerging and established women artists from the USA and abroad. All topics, subjects considered and all genres accepted: Narrative, Experimental, Documentary and Animation. Videos should be 10 minutes or less. Work must have been completed after 2003. All submissions from the call will become part of a permanent video library, maintained by Plugged Video Collective and housed at Dinnerware Contemporary Art Gallery.

Exhibition Date: May 2006

Location: Dinnerware Contemporary Art Gallery
Tucson, AZ, USA

Contact: Plugged Video Collective
www.pluggedvideocollective.org
pluggedcollective@excite.com

[More....]

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Originally posted on Rhizome.org Raw by Rhizome


How Well Do You Know Your Fruit?

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Discussions about urban gardening and local economies are becoming more and more common outside of their usual confines of urban planning and sustainability circles. As public concerns over energy production and natural disasters grow, there seems to be a parallel increase in desires to change how urban populations live. One aspect of everyday life in cities that is often overlooked is the procurement of food. FRUIT, a new project by the international art collective Free Soil, looks at one of the most basic food types, raw fruit, and challenges its audience to become engaged in knowing just where it comes from. Currently exhibited in the University of Chicago's Smart Museum exhibition, 'Beyond Green,' FRUIT is a multifaceted work that utilizes a website as a portal to distribute information about the global and local system of fruit production (specifically oranges) and to solicit participants in their online demonstration linking growers and consumers in the expanding urban food chain. Among the juicy info visitors will find there is the fact that most food travels over 1,300 miles before it gets into someone's mouth. How do like them oranges? - Ryan Griffis

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playboy centerfold averaging

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originating from a conceptually similar idea as the google project, Jason Salavon created 'Figure 1. Every Playboy Centerfold, 1988-1997' by digitally averaging the visual pixels from every Playboy centerfold fold-out image for the 10 years beginning January 1988 through December 1997. the shroud-like image is yielded by a simple, custom process: point-by-point mathematical averaging. [salavon.com & salavon.com]

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Originally posted on information aesthetics by infosthetics


Tracking followup

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Software: MadTracker

Software: MadTracker

Software: ModPlugTracker

ems that tracking is a topic of interest. Marisa Olson reblogged the previous G.X post on tracking on Rhizome, and now Tom Moody has posted a followup. Tom had posted on the tracker phenomena and its historical relevance in two posts earlier this year (see post #1 and post #2), with questions about the origin of the scene. Most people might find a discussion on whether tracking was pre-, post- or proto-jungle a bit obscure, but as an examination of different tools and methods for producing music it’s pretty interesting.

For those of you who prefer action to theory, here are two more trackers: MadTracker and ModPlugTracker. Both are Windows-based, but ModPlugTracker is Open Source. And if you should want to make your sound deteriorate as though it had been recorded on warped vinyl and played a thousand times, check out the “ultimate lo-fi weapon

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It seems we started a conversation with our reblogging activity. Yay! Check out Tom Moody's post (linked above), if you're into this conversation. He's full of info and ideas about this stuff...

Originally posted on Generator.x: Software and generative strategies in art and design by watz


Intelligent Agent Vol 5 No 1 Update

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Aesthetics of Play and Empathy

"What is cyberspace? Like most important questions, the answer depends very much on whom you ask. Cyberspace seems to be highly mutable; it wears different guises for divergent questioners, depending very much on what type of glasses they are wearing. And the computer certainly qualifies as a strange kind of mirror -- the more deeply they scry its virtual depths, the more enthralled many theorists become by its digitized mutual gaze. So vast is the quantity of information available on the Internet that attempts to master the big picture cannot help but become highly self-selecting. Yet most can agree that one of the standout characteristics of the new digital paradigm which fascinates theorists and practitioners alike is its apparent revolutionary character, its fundamental newness..."

"The aesthetics which I propose can aid us to see something fresh are an 'aesthetics of play and empathy.' These terms have longstanding associations in a psychoanalytic context, as well as in other cultural contexts including art history, Buddhist studies, feminism and the post-colonial, among others." From Building a Bridge to the Aesthetic Experience: Artistic Virtual Environments and Other Interactive Digital Art by Tobey Crockett, Intelligent Agent, Vol 5 No 1.

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Tobey gave a very articulate talk on this at the Refresh conference, this year.

Originally posted on networked_performance by jo


Artgames

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From December 16th to March 5th, the Ludwig Forum in Aachen, Germany will be presenting Artgames:

The curators claim that the notion of playing/gaming is, just as art, an autonomous system which is independent of space, time and most other things. The exhibition is going to try and make the connection, showing 26 international artists' positions on the matter.

The list includes Norbert Bayer (aka Mr. Ministeck), Mariko Mori, Roman Signer and //////////fur////, who made the not-very-furry Painstation (now 2.5).

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Originally posted on we make money not art by Sascha


Positions at the Sonic Arts Research Center in Belfast

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The Lanyon, Queen's University Belfast

Franziska Schroeder:

Dear Rhizomers/Rhizomeers.

I hope you find some of these new positions at the Sonic Arts Research Center in Belfast of interest.

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Originally posted on Rhizome.org Raw by Franziska Schroeder


Media Arts Residencies - Spring 2006

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Sherry Hocking:

The Experimental Television Center announces the next deadline for the Artists in Residency Program, December 15th, 2005, for residencies between February 1 and June 30, 2006.

The Residency supports contemporary electronic media art projects. The studio workshop environment offers access to an image processing system, intensive individualized instruction and time for exploration and personal creative growth. Artists have an opportunity to study the processes and techniques of analog and digital imaging and to then use the system independently in the creation of new works. Participating artists have complete aesthetic and technical control over all aspects of the making process. [More....]

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Originally posted on Rhizome.org Raw by Sherry Hocking


We Have Never Been Modular

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Lev Manovich:


Lev Manovich

We Have Never Been Modular

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Thanks to everybody who commented on my text ³Remix and Remixability²
(November 16, 2005). It was provoked by reading about web 2.0 and all the
exitement and hype (as always) around it, so indeed I am ³following the
mainstream view² in certain ways. But I would like to make it clear that
ultimately we are talking about something which does not just apply to RSS,
social bookmarking, or Web Services. We are talking about the logic of
modularity which extends beoynd the Web and digital culture.

Modularity has been the key principle of modern mass production. Mass
production is possible because of the standarisation of parts and how they
fit with each other - i.e. modularity. Although there are historical
precedents for mass production, until twentieth cenrtuy they have separate
histroical cases. But soon after Ford installs first moving assembly lines
at his factory in 1913, others follow, and soon modularity permuates most
areas of modern society. ("An assembly line is a manufacturing process in
which interchangeable parts are added to a product in a sequential manner to
create an end product.") Most products we use are mass produced, which means
they are modular, i.e. they consist from standardised mass produced parts
which fit together in standardised way. Moderns also applied modulary
principle outside of factory. For instance, already in 1932 ­ longe before
IKEA and Logo sets ­ belgian designer Louis Herman De Kornick developed
first modular furniture suitable for smaller council flats being built at
the time...

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Originally posted on Rhizome.org Raw by Lev Manovich