Posts for February 2006

Dorkbot #000002 Tokyo


Finally, someone posted a report on dorkbot #000002 tokyo (in Japanese). So, here's a quick summary in English.

This dorkbot took place as "Dorkbot Hour" in bend++. bend++ is an event about bending anything (including electronic circuits.)

Anyway, the first performer of dorkbot tokyo #000002 was quarta330. He did some live music performance using colorful (bended) kid's electronic toys as well as a sequencer made with a gameboy and a mysterious cartridge.

The second performer was Nao Tokui, he's currently working on "Phonethica", a unique phonetic search application. When a user inputs a word (in any language), the application retrieves words with similar pronunciations in many different languages, and then displays them as a collage. This software could potentially make the user interested in various languages in the world.

[People watching Manabu Suzuki's performance.]

The third performer was Manabu Suzuki. He is known to make strange DIY electronic circuits and use them for live performances. This time, he showed a device that integrates oscillator circuits with "unstable elements" such as photo sensors and water. One of his devices was a musical instrument that uses a kettle and a tub, in which electric contacts are inserted. Water running through the kettle and the tab transmits electric signals that encode sound/music. Another device integrates a water decomposition process and an electronic circuit.

The last performer was The Bread Board Band. They use bread boards (boards with lots of holes, commonly used for assembling electronic circuits.) Yes, the band uses bread boards as musical instruments. Five members play various things including an analog drum machine, iPod, PSoC (Programmable System-on-Chip), magnetic tapes, and of course bread boards. Using palm-sized bread boards, they produced extremely violent and vivid sound. In the latter half of the performance, it was even combined ...


Originally posted on we make money not art by Rhizome

Faculty/Student Web Project


Krista Hoefle:

Announcing a collaborative faculty and student
web project sponsored by the Center for
Women's Intercultural Leadership (Saint Mary's College,
Notre Dame, IN)...

Saint Mary's College Department of Art faculty and students--Profs. Julie Tourtillotte and Krista Hoefle with students Emily Fannon
and Kristin Stransky--will be attending the Transmediale
Digital Art Festival in Berlin, Germany as 'g.volt--girls
engaged in the digital art r/evolution'--from February 2-8,
2006. Track their ongoing adventures via blog, photos,
and virtual maps updated regularly at their website-- Thursday, Feb. 2nd.

Please contribute to our database of emerging digital media artists by submitting your url...follow the "submit this" button off of our splash page at!


Originally posted on Raw by Krista Hoefle

Tax the Rich!


Jason Van Anden:

Tax the Rich!

"Tax the Rich" is an online political campaign/net artwork created to diffuse the taboo that surrounds this very loaded phrase. It is being presented on the liberal blog The Huffington Post, and is part of a Contagious Media Festival. This net artwork uses humor to bring the phrase "Tax the Rich" into the common venacular. After visiting the following link, you can help me acheive this goal by passing it on to everyone and anyone you think will enjoy it.

An official press release describing "Tax the Rich" can be found here:

I am taking requests for the randomly presented blurbs - please feel free to email me if you have a good idea!

Jason Van Anden


Originally posted on Raw by Jason Van Anden

The Social Event Machine


Event organizing. Over the past year many experiments with conferencing formats took place. They were aimed at escaping the same old predicaments. People are fed up with the orthodoxy of traditional, hierarchical proceedings of keynote speakers, panels, and unconcentrated topical orientation! There is the soporific style of delivering a 30-page paper to an audience that could have read this text online beforehand. Paperism! There is the work-shy re-inscription of yet the same players of the virtual intelligentsia over and over again! Peeps and masters! Why look at proposals of the “young nothings


This is just the first paragraph of a longer post on the formal organization of conferences, especially new media conferences.

Originally posted on 'journalisms' by Rhizome

Eavesdropping 101: How NSA snoops


The ACLU has provided a primer on how NSA probably eavesdrops on electronic communications:

The NSA is not only the world's largest spy agency (far larger than the CIA, for example), but it possesses the most advanced technology for intercepting communications. We know it has long had the ability to focus powerful surveillance capabilities on particular individuals or communications. But the current scandal has indicated two new and significant elements of the agency's eavesdropping:

1. The NSA has gained direct access to the telecommunications infrastructure through some of America's largest companies
2. The agency appears to be not only targeting individuals, but also using broad "data mining" systems that allow them to intercept and evaluate the communications of millions of people within the United States.

The ACLU has prepared a map illustrating how all this is believed to work. It shows how the military spying agency has extended its tentacles into much of the U.S. civilian communications infrastructure, including, it appears, the "switches" through which international and some domestic communications are routed, Internet exchange points, individual telephone company central facilities, and Internet Service Providers (ISPs). While we cannot be certain about these secretive links, this chart shows a representation of what is, according to recent reports, the most likely picture of what is going on.


Originally posted on Smart Mobs by Howard

Tactical Sound Garden


The Tactical Sound Garden rewrites the idea of locative media. This project intrigues me since it adds an aural, not visual, layer to the city. Most projects that propose a geospatial web or other virtual superimposition over an urban condition run aground due to the problem of attention. As Walter Benjamin points out, we apprehend architecture—and cities—through a state of distraction. Adding some kind of PDA-style visual interface to the city is a fruitful strategy, but fails to engage with this dominant, distracted way by which we experience cities. On the other hand, thanks to the Walkman and the iPod, millions of individuals are thoroughly accustomed to détourning their urban environment with sound on a daily basis. Mark Shepard's proposal for the Tactical Sound Garden suggests that this is something that urbanists will be able to directly engage.

read more


Originally posted on - network culture by kazys

Nam June Paik Dead at 74


Nam June Paik, dead at 74


Originally posted on - A lean, mean, media machine. by Rhizome

The Museum at the End of Cyberspace


Since 2002, the Museum of the Essential and Beyond That has amassed an enormous collection of online artworks. Housed in a labyrinthine virtual building, it's tended to with great devotion by the museum's creator, Regina Célia Pinto. As it's easy to get lost in this wondrous playground, Pinto has created a visual map of the museum: visitors can take a lift from the basement to the attic and browse the works on offer at each level. More than a hundred artists are represented, including Anna Maria Uribe, Stelarc, Jimpunk, Jess Loseby, Nicolas Clauss, Maya Kalogera, Millie Niss, Geert Deekers, and Annie Abrahams--to name but a few. The home page offers a number of ways into the collection besides the map. Once inside, visitors will be seduced by beautiful dances, sidetracked by interactive games, and mesmerised by virtual train trips. Thoughtfully, the museum has a restaurant and bathrooms, so all your needs can be met while you forget your deadlines and appointments and abandon yourself in the museum with no admission lines. - Helen Varley Jamieson.


Helping Hands



Artists Burnish RFID's Image

In Artists Burnish RFID's Image, Mark Baard conjures RFID as rather complex social and cultural assemblages:

"[A]rtists in the United States and Europe are adding RFID to their palettes as well. They're drawing hip crowds as well as the attention of the RFID industry, which hopes to gain some good publicity for its controversial tracking technology. 'There is a lot of public aversion to RFID because of privacy issues,' said Paul Stam de Jonge, global RFID solutions director at LogicaCMG, a large European technology services company. 'And anything that will bring to it a more positive attitude will be beneficial.' [...]

The RFID industry seems to be cautiously reaching out to artists. The trade publication RFID Journal recently invited artists from the RFID-Lab in The Hague to its European industry conference last fall...'It was quite remarkable to have been invited to this rather closed and expensive conference for executives,' said RFID-Lab organizer Pawel Pokutycki.

Accenture Technology Labs senior manager Dadong Wan said he's pleased the artists are drawing positive attention to RFID. 'Artists definitely have a role in facilitating and accelerating the technology by raising (the public's) awareness,' Wong said."

The inter-dependence of artists and technology industries is clear, but the politics and ethics perhaps less so. While not wanting to ignore the history of net-art and critical internet culture, it seems to me that wireless art is offering a special challenge to traditional leftist critique-at-a-distance.

By actively and explicitly embracing their inevitable interconnectedness, both artists and corporations are able to achieve things that are not possible if either resists or retreats from the other. This sense of communal exchange need not imply collusion or assimilation - although both are, of course, possible - and it need not imply consensus either. Convergence ...


Originally posted on networked_performance by jo

Antitainment Gaming


MolleindustriaMolleindustria [English] [Italian] offers brilliant “political videogames against the dictatorship of entertainment.


Originally posted on Grand Text Auto by nick