Posts for May 2007

Open Call for Participation and/or Papers CONT3XT.NET #06.07


[CC] "circulating contexts--curating media/net/art"
1 June - 31 October 2007

The curating of Internet-based art on the Internet is a multifaceted communication-process between Internet-users with all kinds of different backgrounds regarding the content. Along with the changing conditions of production and reception of art on the Internet came new possibilities of curation which deserve study.

[CC] "circulating contexts--curating media/net/art" is a series of experimental long-term research projects hosted by the Vienna-based organisation CONT3XT.NET, investigating current tendencies in the curation of (New) Media and Internet Art. For the catalogue which will be presented in October 2007 in Vienna as well as online, we currently seek contributions to different sub-projects.

Please see further informaton at:

Send your submissions or questions to:


Originally posted on Raw by

Hybrid Art awards


The winners of ars electronica are online. There is this new Hybrid Art I was particularly curious about. I feel that its boundaries should be made a bit clearer but I can't think of many art groups who deserved a Golden Nica more than Symbiotica.

An award of distinction in that category was given to Wim Delvoye for the ultra-famous Cloaca, an installation that gulps food and mechanically processes and produces what is under scientific examination impossible to differentiate from human excrement.

The other distinction award went to Biological Habitat: Breeding Spaces Technology, Made in Space, by Zbigniew Oksiuta, which explores possible ways to grow new forms of life in outer space.

Honorary mentions went to Andrew Gracie and Brian Lee Yung Rowe of Hostprods for Autoinducer_Ph-1 (cross cultural chemistry); Blast Theory for Day of the Figurines; Masaki Fujihata's Unreflective Mirror; Evelina Domnitch and Dmitry Gelfand for Camera Lucida; Beatriz da Costa with Cina Hazegh and Kevin Ponto for Pigeon Blog.


Originally posted on we make money not art by Rhizome

Humanizing Time


Artist Julianne Swartz's work helps the physical impulses of the human body circumvent forces that confine and structure them. She crafts devices from delicate-looking materials--elaborate periscopes and baroque series of sound-carrying tubes--that both enhance sensory faculties and also formally mimic the fragile structures of the human body. The artist's perception-augmenting installations have tended to play off existing architecture to subvert conventional experiences of space by offering rival modalities. Slightly shifting her stance, Swartz's new body of work, on view at New York's Josee Bienvenu gallery through June 29, articulates a relationship of similarity between physical sensations and passing time. In a series of eight kinetic sculptures, wisps of steel wire stand above blocks of cement. Attached to clock motors, the wires writhe or sway with each passing second. Some carry small LEDs, while others incorporate hanging snippets of text, but they all instantiate time with a delicate physicality. Resembling weeds growing up from their inert brutalist bases, the series forgoes the dispassionate hands of a clock and measures seconds in figurative gestures that evoke human fragility in the face of passing time. They highlight the strongest element in all Swartz's work, which is the way it draws attention to technology's ability to shape alternative--and radically humanized--experiences of the world. - Bill Hanley


Telic Exhibition: Latency of the Moving Image


The Latency of the Moving Image in New Media
Curated by Eduardo Navas
Telic, Los Angeles

May 25 to June 16

An exhibition of videos, online art, blogs, and audiovisual interfaces by artists who make the most of latency as a crucial element in their works.

The exhibition presents artists who make latency part of visual language in their works. Some of the works included in the exhibition are to be experienced online while others are to be seen as projections in an actual space, and others are downloadable interactive projects developed as freeware.

TELIC Arts Exchange
975 Chung King Road
Los Angeles, CA 90012
T: 213.344.6137


Originally posted on Raw by Eduardo Navas

Talk with stereo 3-D projections


Left Brain/Right Brain

Kaufmann Auditorium, American Museum of Natural History
Thursday, June 7, 7:00pm
Please use the 77th street entrance

Brain surgeon Chun Siang Chen and artist Rebecca Hackemann will share the stage for an evening of anaglyph projections.

Teaching Brain and Spine Surgery with 3D Images

Dr. Chun Siang Chen, Assistant Professor of Neurosurgery at Mt. Sinai Medical Center and co-author of the textbook Microsurgical Anatomy of the Skull Base, will share with us the latest stereo images and techniques that he uses in teaching neuroanatomy to medical students.

The Indoctrination by Rebecca Hackemann

Rebecca Hackemann made her first stereoscope images in 1993. She has created 3D installations around the world, most recently at the Gigantic Art Space in New York last fall. Her work was featured in the January 2006 issue of Stereo World.

After the presentations, members are welcome to share work informally in viewers, on laptops, etc. and enjoy the opportunity to meet and catch up with 3D friends.


Originally posted on Raw by Rebecca Hackemann




Social Networks Foster Conspiracy

Annina Rust's Sinister "is a service based on research into software designed to identify and analyse suspicious behaviour through communication patterns rather than the content of conversations (data-surveillance). Visually, Sinister appears as a friendly social networking environment, but it suggests that social networking also fosters conspiracy. Online chat bots and automatised scoundrels (artificially intelligent characters) infiltrate chat networks and discuss seemingly common-place topics such as gardening, but occasionally include criminal harmful comments. You can telephone the bots and insert your own messages into their conversations also, using voice recognition software which looks for con-spirative content. The software then maps and interprets these online conversations, comparing diagrams to a database to determine the possible unfriendly uses people might have for the online social network. In the gallery-based installation, the seats represent the nodes in the social network -- by moving the seats around as you join into conversation with your fellow visitors, the computer can then draft and analyse new diagrams based on the connections in the social network you create." Part of MY OWN PRIVATE REALITY: GROWING UP ONLINE IN THE 90S and 00S.


Originally posted on networked_performance by jo

Look, See: May 06, 2007 - May 12, 2007 Archives


Look, See: May 06, 2007 - May 12, 2007 Archives

A little while ago I wrote a review of Chris Ashley’s weblog “Look, See” for Furtherfield.

Chris has continued making engaging art in HTML at a phenomenal rate . His current images with their drop shadows and eight-bit-looking palettes are wonderful.

Do take a look.


It's difficult to reblog Ashley's html-based work here. I added this screen grab, which doesn't do it justice. Please do click-through.

Originally posted on robmyers by Rhizome

Oliver Laric


Every image on

Oliver Laric


A nice readymade exhibition.

Originally posted on Content by Rhizome

Architecture of the Air: The Sound and Light Environments of Christopher Janney



Architecture of the Air: The Sound and Light Environments of Christopher Janney by Beth Dunlop and Christopher Janney with a foreword by Sir George Martin.

Christopher Janney is one of the most prolific and influential artists working with sound and light today. Named by Esquire magazine in 1984 as one of the Americans under 40 most likely to change the world, Janney's innovative use of recorded and live sound, light, and interactive technology has done much since to bear out that prediction. The majority of Janney's work is in the public sphere, and is appropriately populist, often turning spectators into participants and (sometimes unwittingly) into musicians. All are at the nexus of art, technology, and music.

This book documents sixteen of his projects. Miami Herald architecture critic Beth Dunlop offers context and background for Janney's work in a 15,000-word essay. And in a text that is part Dore Ashton, part Fritjof Capra, and part Wired magazine, Janney himself provides a brief summary of his aesthetic inspiration and decision-making process, as well as the technical challenges posed by each piece and the solutions he devised.

Among the projects featured in Architecture of the Air: Heartbeat, a performance in which Janney amplifies the electrical impulses from the brain to the heart via a wireless telemetry system.This track provides the rhythmic structure over which various musicians and text are laid (performed by Sara Rudner and Mikhail Baryshnikov); Reach--New York, an permanent 'urban musical instrument' in the 34th Street subway station in New York City; Resonating Frequencies, a series Janney created to focus on dialogues between architecture and music. Participants have included DJ Spooky, Philip Glass, Laurie Anderson, Moby, Thom Mayne, and Bernard Tschumi; and Sonic Forest, a 1000 square-foot interactive sound and light environment that is composed of ...


Originally posted on Networked Music Review by jo

Email Everyone Forever


Sounds like a spammers dream, huh. Well, unfortunately for them (luckily for us) that's not exactly what this headline is about. It's actually about a project that has been set up between The British Library [] and Microsoft (yes, yes, the evil empire. I never thought I'd mention that word in this here blog either) Live Hotmail to document the inane babble that fills the Britain's inboxes on a daily basis. To add to the static visit [].


Originally posted on boicozine by Rhizome