Max Neuhaus Performance and Screening at Dia:Beacon


Max Neuhaus, drawing for Time Piece Beacon, 2005. © 2005 Max Neuhaus. Photo: Cathy Carver

In case you're up at Dia:Beacon this weekend, on October 31st at 2pm, in celebration of the new publication Max Neuhaus: Times Square, Time Piece Beacon, the museum will host a performance by composer David Shively of Max Neuhaus' early concert realizations of works by New York School composers such as Earle Brown, John Cage, and Morton Feldman. A screening of rare Neuhaus films and videos, like Phill Niblock's Max and documentation of Drive-in Music, will follow the performance. More info here.


Pierre Gordeeff's The Built From Scratch Apparatus



"The Built From Scratch Apparatus" is the general title for a series of projects by Pierre Gordeeff initiated in 2006. Composed of parts salvaged from the trash, yard sales and equipment purchased from bankrupt hospitals, schools and factories, Gordeeff's work has slowly evolved into an ornate sculpture and light show along with amplified moving parts fed into a mixer. This particular configuration of The Built-From-Scratch Apparatus, La Trombe, is performed alongside a duo with electronic musician Boris Jacobek on laptop and Bontempi keyboard.

PIERRE GORDEEFF - LA TROMBE / Juin 2008 / GRRRND GERLAND from Grrrnd Zero on Vimeo.

La Trombe was built specifically for a performance at Lyon, France's DIY venue Grrrndzero and this video was shot during one evening of La Trombe's installation period at the space in June of 2008. Although it seems that throughout most of this improvisation the sculpture is obscured in shadow, spectators could observe the well-lit sculpture before and after the performance.

Initially, Gordeeff's pieces were a less complex juxtaposition of drawings, sculpture and found objects, often depicting images of dystopian angst. By 2004, he began to make use of light and motion as his work became more performative. He eventually added sound by amplifying various moving portions of the sculpture and in his recent musical performances, the process of obscuring and illuminating portions of the sculpture "becomes more detailed than if I were [merely] drawing or sculpting it." When asked about the sculpture's transformation into an improvisatory musical instrument, Gordeeff observes, "I used sound and motion as a tool to overcome my habits of plastic composition. I followed the technical bias of all the items I could find [rather than my own aesthetic decisions] to end up with hybrid objects and shadows of elaborate graphic design. Sometimes sound inhabits space ...


You're Not My Father (2007) - Paul Slocum


This video project is composed of a sequence of recreations of a 10 second scene from the television show, Full House, overlaid with a set of sound loops from the scene's original music.

The crews who re-shot the scene were recruited through Internet message boards and Craigslist, and each of the original 10 crews were paid $150, using a commission of New Radio and Performing Arts, Inc., for Networked Music Review. The project included participants from Austin, Cincinnati, Chicago, Dallas, Denton, London, and San Francisco.



All Over the Map: Conflux 2010



The 7th edition of the annual New York psychogeographic festival Conflux kicks off on Friday and will run through the weekend. This year's program is eclectic, expansive and diverse - ranging from cinema accessible by scanning dispersed qcode stickers on web-enabled camera phones (Barcode Cinema by Kristin Lucas and Lee Montgomery) to a panel on public space art and Foursquare with Foursquare Founder Dennis Crowley to a bike ride exploring the geology of Manhattan to hidden transducer speakers throughout the East Village. If you want to explore how artists and technologists are currently integrating public space into their work, look no further than Conflux. See the full schedule here.


A Report from Repair: Ars Electronica 2010


The theme of Repair for this year’s Ars Electronica festival was apropos, as the festival moved to the Tabakfabrik, a former cigarette factory and sprawling complex of buildings that was churning out cartons of Marlboros as recently as last year. The smell of tobacco was still heavy in the air, and evidence of the factory’s work continued to linger: ear plugs still available in dispensers, pneumatic tube carriers still sitting in baskets, and boxes emblazoned with cigarette logos being used as exhibition design material. The factory, which is a protected historic landmark, is beautiful and perhaps deserved a Golden Nica of its own -- for best representation of the festival theme.


Pictures from 01SJ


I was out in San Jose last week for the 01SJ Biennial and I took a few snapshots of the exhibits for the blog, below. I organized Rhizome's live performance event "Domain," which was part of 01SJ's film program. "Domain" included artists Jeremy Bailey, Petra Cortright, Constant Dullaart, and JODI.


JODI - Domain Performance


Constant Dullaart - Domain Performance


Petra Cortright - Domain Performance


Jeremy Bailey - Domain Performance



Garnet Hertz - OutRun (2010)


H. Dio Mendoza and Pilar Agüero-Esparza - El Shop (2010)



Eyebeam Roadshow (2010)


Natalie Jeremijenko - xAirport (2010)


Annette Mees and Ken Eklund - ZOROP (2010)



Todd Chandler and Jeff Stark - Empire Drive-in (2010)


Level 5 Videos


Brody Condon has uploaded two videos documenting LevelFive, a live action role-playing game/performance modeled after 1970s self actualization seminars such as Erhard Seminars Training. (The LevelFive site provides a clip of one of these sessions, from Adam Curtis' documentary Century of the Self, here.) Participants, all of whom are volunteers, take up a character for the entire duration of the weekend, and engage in a series of intense self-actualizing exercises and seminars as this person. Similar to Condon's previous project TwentyfiveFold Manifestation, the immersion and duration of the game work plays on the "bleed" between the participant's original self and that of their character. LevelFive took place at the Hammer Museum of Art from September 4-5, 2010 and again at the San Jose Convention Center on September 17-18, 2010, during the Zero1 Biennial.


Required Reading



Is it still necessary to define art by intent and context? The gallery world would have us believe this to be the case, but the internet tells a more mutable story. Contrary to the long held belief that art needs intent and context, I suggest that if we look outside of galleries, we’ll find the actions, events and people that create contemporary art with or without the art world’s label.

Over the past 20 years, the theory Relational Aesthetics (referred to in this essay as RA) has interpreted social exchanges as an art form. Founding theoretician Nicholas Bourriaud describes this development as “a set of artistic practices that take as their theoretical and practical point of departure the whole of human relations and their social context”[1]. In reality, art erroneously known to typify RA’s theorization hasn’t strayed far from the model of the 1960’s Happening, an event beholden to the conventions of the gallery and the direction of its individual creator. In her essay Antagonism and Relational Aesthetics, Claire Bishop describes Rikrit Tiravanija’s dinners as events circumscribed in advance, using their location as a crutch to differentiate the otherwise ordinary action of eating a meal as art[2]. A better example of the theory of RA succinctly put into action can be seen in anonymous group activities on the internet, where people form relations and meaning without hierarchy.

Started in 2003, is one such site, and host to 50 image posting message boards, (though one board in particular, simply titled ‘/b/’, is responsible for originating many of the memes we use to burn our free time.) The site’s 700,000 daily users post and comment in complete anonymity; a bathroom-stall culture generating posts that alternate between comedic brilliance, virulent hate ...


Homebrew Electronics


Lara demonstrating one of her projects

I met with sisters Sarah and Lara Grant of Felted Signal Processing the other week at their Brooklyn apartment. Felted Signal Processing is an ongoing project, which came out of their individual research as graduate students in NYU’s ITP program. Sarah entered the program to further her skills in new media and Lara went to learn how to program, play with hardware and generally learn the electronic side to apply to her interactive fashion. Now graduated, they have teamed together up in their Felted Signal Processing project, which allows them to explore their joint passion for soft circuitry and wearable technology. Together, they build colorful, handmade felt interfaces that allow users to manipulate sound through physical interaction such as pulling, scrunching or stroking. Most of their interfaces are built to output sound, but they are also interested in the development of new materials and techniques for fabricating soft sensors for interfaces that can be hooked up to a variety of outputs. Lara has been felting for 7 years, and they explained that felt is their “dream medium.” Sarah was the first of the two to apply the medium to soft circuitry; the name “Felted Signal Processing” actually came from her thesis, where she hacked a guitar pedal and integrated conductive felt into the circuit, letting users squeeze and scrunch the material in order to literally shape sound. Once Lara embarked on her thesis, she chose to develop a skill set of techniques to create and control variable resistance in soft circuitry. Sarah, a programmer with a background in new media art and a long standing interest in sound, focuses on the software and hardware side of their projects while Lara, who spent years working in fashion and textiles with an emphasis in conceptual ...


Interview with Jaimie Warren of Whoop Dee Doo


Whoop Dee Doo is a kid's show, run by about 20-30 volunteers in Kansas City. The show is filmed in the style of public access television shows of the 70s, 80s, and 90s, drawing heavy inspiration from the likes of The Carol Burnett Show, The Gong Show, Pee Wee's Playhouse, You Can't Do That on Television, Mr. Wizard, Soul Train, Double Dare, public access horror show hosts like Svengoolie, and the Chicago public access program Chica-go-go. The group has put together shows around the country and internationally, from the Smart Museum in Chicago, to a holiday party at Deitch Projects, and a collaboration with Loyal Gallery in Malmo, Sweden. In each new venue they draw on local communities of performers and artists to collaborate and contribute. Performers range from musical acts and performance artists to Civil War Re-enactors, Celtic Bagpipers, Christian Mimes, drag queens, drill teams and science teachers. Kids help build the sets and make props along with artists and volunteers, and they are a huge part of the show itself. Whoop Dee Doo is intended to showcase the diversity of artistic talent within the community, and to create an opportunity for these groups to work, and party, together. Unlike many kid's shows, Whoop Dee Doo is in no way dumbed down or infantilizing, and it forms an important part of the vibrant and creative Kansas City arts community.

The show is hosted by artists Matt Roche and Jaimie Warren. Matt plays a quiet, awkward werewolf, and Jaimie is generally wearing red spandex and covered in empty food packaging. I spoke with Jaimie about the art scene in Kansas City, about working with kids and technology, and about the philosophy of Whoop Dee Doo.