666alpha (2011)

by 1009021

another attempt at producing vj crap inside game engines.

♪~ (^ 。^=)

what: 24hrs. experiment in procedural landscaping inside a game engine. so far there are 2 standalone scenes for you to play with, they run either in windows or mac. (very first approach).

install: unzip and run the app(s).

relate: use the W,A,S,D on your keyboard, or the arrows to move; move the mouse to look around. that's it. the files are still very crude so you'll have to kill them when you are done (or when you fall down). use alt+f4 (win) or ctrl+q (mac).

Work metadata

  • Year Created: 2011
  • Submitted to ArtBase: Saturday Jan 22nd, 2011
  • Original Url: http://ungravity.org/666alpha
  • Work Credits:
    • luishernandezgalvan, primary creator
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