I started off as a 13 year old unschooled and completely uneducated Microsoft Paint scribbler when I came across the concept of 3D graphics designing after joining my first academic school at the age of 14.

Dazzled, amazed and overwhelmed by the unlimited possibilities and unreachable limits of this subject, I began spending more and more time learning of other software packages beyond the scope of Microsoft Office and Paint specifically. After obtaining my own copy of Adobe Illustrator and (at the time) Alias Maya, I took pride in graduating from Microsoft Paint into the world of 2D vector graphics at first, and then slowly stepping further from 2D graphics into the limitless universe of 3D modeling, rendering, lighting and animation.

I spent a further 5-6 years studying 3d computer graphics as a hobby and now, at the age of 19, I find myself miles and miles ahead of the insignificant and primitive platform I struggled to reach when I was younger, and I also understand how I am so many light-years away from reaching my ultimate target - being a true master in all aspects of 3D computer graphics.
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Pi House Generator (2008) - Paul Slocum

N*log(N) is the same as log(N)^N right? I need to brush up on some of my mathematics! XD

But yea, i think that's really interesting what you've done there. Pi never fails to fascinate anyone and everyone who understands its significance in the world around us. But i was wondering if you could do the same thing for the exponential function e? or is the algorithm for getting that calculated a lot more complex and hence heavier for a computer processor to do quick enough to make music?