george legrady
Since the beginning
Works in Santa Barbara, California United States of America

George Legrady is an artist in the field of interactive media arts. He received his MFA in photography from the San Francisco Art Institute, and is one of the first generation of artists in the 1980’s to integrate computer processes into their artistic work, producing pioneering prizewinning projects in the early 1990’s that include the “Anecdoted Archive from the Cold War” (1993), “Slippery Traces” (1995), “Sensing Speaking Space” (2002), and the internationally traveling “Pockets Full of Memories” (2001-2008). Legrady’s early artistic work focused on a conceptual and semiotic analysis of the photographic image. His contribution to the digital media field since the early stages of its formation into a discipline in the early 1990’s has been in intersecting cultural content with data processing as a means of creating new forms of aesthetic representations and socio-cultural narrative experiences. His commission for the Seattle Public Library is one of the few digital artworks to collect and parse data continuously until 2014.

Projects & Exhibitions
Recent interactive installation exhibitions include the “Blink” installation at Foundation Ahlers, Hanover, Germany (2009); the Santa Barbara Museum of Art (2007); Pari Nadimi gallery, Toronto (2006); ISEA 06, San Jose (2006); 3rd Beijing New Media Festival (2006); BlackBox Invitational at the International ARCO Art Fair, Madrid (2006); Telic Gallery, Los Angeles (2006); the 8th realization of the “Pockets Full of Memories” data visualization installation at the Museum of Contemporary Art, Taipei (2007), previously presented at Frankfurt Museum of Communication (2006), Cornerhouse Gallery, Manchester, UK (2005), the Museum of Contemporary Art Kiasma, Helsinki (2004), Aura by c3 Media Center, Budapest, (2003); Ars Electronica Festival, Austria (2003); Dutch Electronic Arts Festival DEAF03 Festival, Rotterdam (2003); the Centre Pompidou Museum of Modern Art, Paris (2001). Other exhibitions consist of a solo exhibition of algorithmically generated still and real-time animated images at the Philbrook Museum of Art, Tulsa, Oklahoma (2004-2005); ISEA Conference in Nagoya, Japan, [Sensing Speaking Space] (2003), and the San Francisco Museum of Modern Art, (2002); “Future Cinema” exhibition, ZKM, Karlsruhe, Germany (2002); [Transitional Spaces] the Rotunde at the Siemens World Headquarters in Munich, [Transitional Spaces], (1999-2000); the Museum of Contemporary Art, Los Angeles, [Tracing], (1998); the Kunst und AustellungHalle der Bundes Republik in Bonn, [Tracing], (1997-1998); the National Gallery of Canada and the Canadian Museum of Contemporary Photography, (1997-1998); the Palais des beaux-arts, Brussels, [An Anecdoted archive from the cold War], (1997); [Slippery Traces] in the Siemens curated "Deep Storage" exhibition at the Haus der Kunst, Munich, (1997); the Kunstforum, Berlin, (1997); the kunstmuseum, Dusseldorf, Spring (1998); Projects Studios One, New York, (1998), and the Henry Art Gallery, Seattle, (1998).

George Legrady is represented by Edward Cella Gallery, Los Angeles and Pari Nadimi Gallery, Toronto,
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Making Visible the Invisible

Making Visible the Invisible

Visualizing the Collective Data Space: The Library As Data Exchange Center,
a public arts commission  for  the Seattle Central Library

also featured in November at the Whitney Artport:

“Making Visible the Invisible” is a commission for the Rem Koolhaas designed Seattle Public Library featuring the visualization of the circulation of books by the hour for the next ten years. The installation consists of 6 large LCD panels located on a glass wall horizontally behind the librarians’ main information desk in the Mixing Chamber, a large open 19,500 sq ft space dedicated to information retrieval and public accessible computer research. 

The visualizations consist of real-time animations generated by custom designed software using processed data based on the circulation of books and media being checked out of the library. The 4 visualizations include “Vital Statistics” which provides circulation statistical data, “Floating Titles” condenses the hourly checked-out items into a linear stream of titles floating by, “Dewey Dot Matrix Rain” separates Dewey coded items from others into falling or flashing actions, and “Keyword Map Attack” consisting of extruded keywords associated with the checked-out items. These are sequentially animated to be positioned at precise locations based on their associations to the library’s classification categories.  

Artist Biography
George Legrady has been creating interactive digital media installations and projects since the early 1990’s. He is best known for his projects focuses on the classification and visualization of data as in  “Pockets Full of Memories” (2001) commissioned by the Centre Pompidou, Paris; “Slippery Traces” (1996) published by the ZKM Center for Media & Technology Museum in Karlsruhe, Germany, and the award winning “Anecdoted Archive from the Cold War (1993). George Legrady is Professor of Digital Media in the Media Arts & Technology (MAT) Graduate program at the University of California, in Santa Barbara. ( Technical design and production was realized with Rama Hoetzlein (

For additional information, visit the project website at:


PhD in MEdia Arts & Technology UC Santa Barbara

UC Santa Barbara - PhD in Media Arts & Technology
After a comprehensive review, the MAT proposal for a PhD in Media Arts and Technology was approved by the University of California on 20 September 2005. MAT will be accepting applications for Fall 2006 admission to the PhD program. Prospective applicants should apply online through the Graduate Division,

For further information about MAT, please visit:

Applicants can also consider applying to the National Science Foundation IGERT Multimedia research program:


PFOM at Kiasma, Helsinki

Tue Jun 08, 2004 00:00 - Tue Jun 08, 2004

Pockets Full of Memories
Museum of Contemporary Art Kiasma, Helsinki
May 7 to August 1, 2004

Pockets Full of Memories (PFOM) will be on view at the Museum of Contemporary Art Kiasma, Helsinki from May 7 to August 1, 2004. Curated by Perttu Rastas for Kiasma, PFOM was inaugurated at the Centre Pompidou, Paris in the summer of 2001 and has been exhibited at the Dutch Electronic Arts Festival, 2003, Ars Electronica Festival, 2003, and the “Aura” exhibition, Budapest, 2003.

The installation invites audience participation by requesting the public to digitize and describe an object in their possession into a database which is visually projected in the gallery space and also featured on the internet. The collection of objects is continuously being organized by a vector quantization, self-organizing map algorithm that positions objects of similar descriptions near each other based on their semantic properties. The goal of the project is to visually map out the range of descriptions by which the public at each venue considers the objects they have at hand. The Kohonen algorithm used in this project has been described as an artificial neural-net based algorithm as it exhibits emergent behavior in its unsupervised learning processing, where local actions result in a global order over time.

The collection of contributions can be viewed online at where comments and messages can be added to any of the objects.

Additional information can be accessed at and a detailed description of the project at

Pockets Full of Memories Seminar
Museum of Contemporary Kiasma

In conjunction with the exhibition, a seminar was held on May 7, 2004 to discuss research perspectives related to Pockets Full of Memories. Participants included Perttu Rastas, Kiasma media curator; Philip Dean, Dean if the MediaLab Graduate program, University of Helsinki, who addressed perspectives on art and research; Professor George Legrady, University of California, Santa Barbara gave an overview of the installation; Finnish Academy of Science Professor Teuvo Kohonen discussed self-organizing maps; Professor Mauri Kaipainen, Medialab presented related projects from Medialab; Professor Timo Honkela, Helsinki University of Technology discussed self-organizing maps in natural language understanding.


Media Arts and Technology Graduate Studies at UCSB

Fri Dec 05, 2003 22:04

Media Arts and Technology Graduate Studies at UCSB

The University of California, Santa Barbara Media Arts and Technology (MAT) Graduate Program is at this time accepting applications for admissions into its graduate program. MAT is a unique interdisciplinary graduate degree program that offers the Master of Sciences and Master of Arts degrees in the emerging discipline of Media Arts and Technology. Created by faculty in both the College of Engineering and the College of Letters and Science, MAT seeks to integrate technical and artistic approaches to digital media research and practice. MAT students choose an emphasis in one of three areas (multimedia engineering, electronic music and sound design, and visual and spatial arts) and work with other students and faculty in collaborative, multidisciplinary research projects and courses.

Multimedia Engineering applicants: undergraduate transcripts and documentation of past work, including cross-disciplinary experience in the arts.

Electronic Music and Sound Design applicants: undergraduate composition portfolio, consisting of scores or recordings and other relevant material, including pointers to websites; documentation of their cross-disciplinary experience in technology, such as transcripts of computer science and mathematics courses.

Visual and Spatial Arts applicants: a digital portfolio of past work and documentation of cross-disciplinary experience in technology, such as transcripts of computer science and mathematics courses.

Application deadline with scholarship is December 15, 2003 The final application for Fall 2004 is April 1, 2004

Application, $60 fee, 3.0 GPA, Statement of purpose, three letters of recommendation, GRE, (International Students must take TOEFL with minimum score of 550).

For further information, please visit:

MAT has prepared a comprehensive PhD proposal that is now being reviewed by the University of California. For further information, please direct questions about the MAT PhD to Curtis Roads (

MAT will initiate a number of new research facilities in 2006, including a 2 story high immersive environment sphere in the upcoming California Nanosystems Research Institute building designed by architect Venturi, Scott, Brown & Associates.