Then in 1994 the computer entered my life.
The contradiction between limitation on the one hand, unlimited freedom and no physical borders on the other hand, created new impulses and insights to explore the possibilities of the medium. My fascination for this platform was born.
I have travelled a long way obtaining the necessary technical skills,studying and experiecing the do's and the don;ts, preparing and presenting concepts of visual artists for the web. It has now become the art form for myself to express and to tell my story.
The images, the words, the colours, the sounds, the motions, they're all ready there. It is like a palet with paint, a keyboard characters,covered with jpg., gif, wave, MP3,mov., doc. and other files. They're at my disposition and I will put them in a new, different context. They form the remains of my travels trough my mind, the virtual world, the real world and life.
Marjan van Mourik (1958) studied art-history and multimedia.
The DIGITAL ART WEEKS
Zurich, Switzerland, Wednesday 12th to Saturday 15th July, 2006
The Digital Art Weeks PROGRAM (DAW06) is concerned with the application of digital technology in the arts. Consisting again this year of symposium, workshops and performances, the program offers insight into current research and innovations in art and technology as well as illustrating resulting synergies in a series of performances, making artists aware of impulses in technology and scientists aware of the possibilities of the application of technology in the arts.
TALKS, PANELS & DEMONSTRATIONS
[Kon.[Text]], this year’s Digital Art Weeks SYMPOSIUM focuses on the Performative Surround in the arts and the technology that drives it. The Performative Surround pertains to the immersive quality and quantity of the setting of a performative artwork that employs electronic media enhancement to communicate in part or in whole its message to the viewer, who is therewith integrated into the performative arena by the communicative powers of the applied media. In a series of lectures, demonstrations and panels, artists and researcher will examine the use of electronic media in articulating the performer’s presence through the possibilities of the multi-sensuality of electronic media. The possibilities of blurring the divide between public and performer to bond them through the powers of dissemination and inclusion inherent within the technology behind the performative surround will also be considered as well as how communication between both performer and public can be interactively networked in real time through various forms of computer enhanced dialoging.
FILM, DANCE & PERFORMANCES
To draw a parallel between the symposium’s title [Kon.[Text]] and the phrase “in the body of the text” in terms how both performer and public are virtually networked by the expansion of the real into virtual, issues in media enhanced performance and its ...
The C5 Quest for Success Call for Participants Enter to play the C5 Quest for Success during the ZeroOne San Jose/ISEA 2006 Symposium August 9-12, 2006 http://www.c5corp.com
The C5 Quest for Success is an invited project for ZeroOne San Jose: A Global Festival of Art on the Edge. The ZeroOne San Jose Festival will transform San Jose into the North American epicenter of art and digital culture from August 7th to the 13th, showcasing the world's most innovative contemporary artists. http://01sj.org
Quest for Success is curatorial selection as urban game, testing competitors¹ analysis, management, and cooperative decision making skills - traits needed for success in Silicon Valley. The grand prize is a six to twelve week residency at the Montalvo Arts Center co-sponsored with C5 and a Silicon Valley corporate partner - a great opportunity for the right player with the right project pitch. Contestants navigate the streets of San Jose exploring GPS controlled narratives in an attempt to locate the C5 Corporate Limo. Once there, you just might have the opportunity to pitch your proposal to a panel of distinguished experts. A single winner from each evening's competition then advances to the final round on Saturday, August 12th. Three finalists representing TALK, DEMO, PERFORM 'present' their pitch live on-stage to an audience of thousands during the ZeroOne San Jose culminating celebration.
Does the smell of gasoline and oil perk you up like caffeine? Do lat and long coordinates make your heart sing? Then apply for a chance to win the Montalvo Arts Center C5 artist residency. Six to twelve weeks in picturesque Saratoga, California, working on the project of your dreams with the assistance of one of Silicon Valley¹s corporate powerhouses. Does mapping make you giddy? Does your imagination swell ...
Marnix de Nijs is one of my favourite artists. His works are non-pretentious and understandable by anyone. Some of them seem to be inspired by playground attractions (run, motherfucker, run), others that explore our relationships with machines are uncannily compelling (Spatial Sounds or Push/Pull)
Beijing Accelerator clearly belongs to the recreation ground. The inspiration for it came when the artist was visiting Beijing, and realized how quickly the dynamics of a city could transform into such apparent modernism. Similar to an earlier prototype, Panoramic Accelerator, it explores the effects of a tempo-driven society on the individual, this new version has an enhanced cinematographic experience as well as a superior interface.
The participant takes position in a racing-chair on a motorized structure equipped with a joystick. While the participant controls both the direction and speed of the chair, rotating panoramic images are projected on the 160x120 cm screen in front of him/her. The aim is to synchronize the moving image with the rotation of the chair in order to view the images properly and block the disorientation associated with the uncoordinated spinning. If the user cannot synchronize the speed of the chair with the images his balance system will send different information to the brain then the eyes do, causing an intense feeling of discontrol and can eventually lead to nausea.
The target square in the top panoramic image needs to be matched with the same position shown on the magnified image below. As soon as this is achieved the images Ã�Â¢Ã¯Â¿Â½Ã¯Â¿Â½snap into placeÃ�Â¢Ã¯Â¿Â½Ã¯Â¿Â½ and rotate in sync with the participants movement. After a short period of time however, a new rotating-panorama appears with a higher preset speed. This is determined as the next level (there are ...
BrainMirror is an interactive experience where the image of the visitors brain appears mixed with his/her mirror image, using natural head movement as an interface to explore volumetric visuals of the human brain. Designed and built by 3 independent artist and technologist, putting our skills together we aimed for creating an interface that works without learning for all age groups, and fosters communal interaction, interaction among the different visitors.
"Attempt at an Invisible Sphere," a globe made from 215 cameras and screens, was our first introduction to Jonathan Schipper's work. When we had the chance to visit the Brooklyn-based artist in his studio recently, we got to check out more of the "mechanical paradoxes" that make up Schipper's ouevre and watch him tinker on his latest undertaking, an animatronic sculpture set in motion by a player piano reel of Slayer's "Raining Blood." The piece debuted in a group show that opened last Friday, 23 June 2006, called "Factitious" at Brooklyn's Pierogi Gallery, and will run through 31 July 2006.
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Visiting an exhibition, art event, an interesting artist atelier or you have your own video art project? And also taking your digital camera with you? Now your chance has finally arrived. Send us in your best digital pics and short videos to get on-air. CultureTV! is the only place to watch art videos and short films on live Internet television.
- 'On the cutting edge' videoart by V.Shumov A Blank
- IDYL - as to answer that picture Museum Walk
Middelheim by P.Mertens
- 'The Golden Gate' by Doron Altaratz
- 'Numbers' videoart by M.Szpakowski
- Project Fox - Art project by Volkswagen
- 'Everything is Art videoart by Zev Robinson
- 'Lemon Girl' videoart by V.Shumov A Blank
- Flow exhibition in the Netherlands Architecture
- One minute museum visit by M.J.van Mourik
- 'Digital Mud' videoart by Gabriel Orenstein
- 'Green to the Edge' videoart by Zev Robinson
- 'Lightwaves' videoart by N.Bechtol/ L.Romanos
- 'Familywatching' videoart by V.Shumow/ Herr K
The site will be frequently updated with new
content. And You can submit content! Whether you are
a museum, gallery, artist or artlover. If you have
made a short film 1-3 min and you want to broadcast
it, submit it to us.
CULTURETV will be an independent channel and is the only global 24/7 TV network dedicated to Culture, Art and New media.
The content is available via internet 24/7. At the same time we are creating a platform with interesting possibilities for artists, gallery-owners, art lovers a.o. Not only they will be informed of the latest art news but also they can collaborate by submitting short videos with content for the channel.
mail to email@example.com
CULTURETV features a number of themes which are updated with new television items on a weekly/daily basis and which can be viewed 24 hours a day on the internet.
CULTURETV will be an independent channel and is the only global 24/7 TV network dedicated to Culture, Art and New media.
*Watching TV on your computer*
CULTURETV was developed by Target Foundation in cooperation with artists, Artupdate, Clipstream and ACM Europe. Marjan van Mourik, former gallery-owner and founder of Target Foundation: "With CULTURETV we are meeting the current needs of the internet user and creative people. The content is available via internet 24/7. At the same time we are creating a platform with interesting possibilities for artists, gallery-owners, art lovers a.o. Not only they will be informed of the latest art news but also they can collaborate by submitting short videos with content for the channel".
The aim of CULTURETV is to provide an interactive and dynamic online content for internet users in order to give an unbiased insight into the current state of the cultural world.
The school recently held its first "Art of Science" competition to inspire the creation of science-related images from staff, students and others in the Princeton community. The project led to a spectacular new art installation now on display at the school, and an accompanying online gallery of images.
To see the winners, and some of our favorite images, click through the accompanying gallery.
The 55 pieces in the exhibit are all the products of scientific research, or works of art that incorporate the ideas or tools of science. Part of the fun was discovering art usually only observed by researchers themselves.
"There's got to be all these images out there on campus that nobody ever sees," said Katalin Lovasz, a graduate student in comparative literature and one of the organizers of the competition.
The art includes a neon image of a virus infecting human cells; multicolored, magnified ants; an image of colliding galaxies; and a close-up of the genitalia of a spider. There's even a line drawing of Albert Einstein in a bustier.
Wired Katie Dean
"One thing that ties (art and science) together is they are both based so much on observation," said Alex Halderman, another of the organizers and a Ph.D. student in computer science who helps teach a digital-photography class. "The ability to look at something visually and then think about the meaning of what you are seeing is crucial as a research scientist or as an artist."
Interest in the contest exceeded organizers' expectations. They received more than 200 submissions.
The organizers came up with the idea when looking for ways to bridge the arts and science disciplines. They wanted to do something more interactive than workshops or a speaker series, said Halderman.
Prizes were split according to the mathematical principle, the golden ratio. First place won $250, second place received $154.50 and third place, $95.50.
The show -- located in the school's engineering building, the Friend Center -- will run through the start of the new school year in the fall.