Salvatore Iaconesi is an interaction designer, robotics engineer, artist, hacker. TED Fellow 2012 and Eisenhower Fellow since 2013.

He currently teaches Interaction Design and cross-media practices at the Faculty of Architecture of the “La Sapienza” University of Rome, at ISIA Design Florence, at the Rome University of Fine Arts and at the IED Design institute.

He produced videogames, artificial intelligences, expert systems dedicated to business and scientific research, entertainment systems, mobile ecosystems, interactive architectures, cross-medial publications, augmented reality systems, and experiences and applications dedicated to providing products, services and practices to human beings all over the world, enabled by technologies, networks and new metaphors of interactions, across cultures and languages.

His artworks and performances have been featured worldwide at festivals and conferences.

Salvatore actively participates to global discussions and actions on the themes of freedoms, new forms of expression and on the future scenarios of our planet from the points of view of energy, environment, multi-cultural societies, gender mutation, sustainability and innovation on both society and business, collaborating with institutions, enterprises and international research groups.
Discussions (128) Opportunities (10) Events (19) Jobs (0)

EC(m1), the real-time cultural ecosystem of the city of Rome

Sat Sep 28, 2013 10:00 - Sat Sep 28, 2013

Rome, Italy

The Real-time Cultural Ecosystem of the City of Rome is a visualisation which captures all the interactions on social networks through which internet users discuss about the cultural life of their city. (it is the first part of the Human Ecosystems project)
Built with the support and collaboration of the Cultural Council of the First Municipality of Rome’s City Administration, it is the first of a series of Ecosystems which we will be publishing in the next months.
Why is it Important?
It is the first time that such an action is made available to a public administration and, through Open Data, to operators and citizens, who will be able to use it to better know and understand the cultural landscape of their city, to support innovative phenomena to emerge, and to create services through the web and smartphones.
It is a replicable model, ready to be adopted by other administrations. And, most important, it is interoperable, allowing direct comparison among different territories, allowing to understand their characteristics and practices.

The official presentation will happen in the Cultur+ event, Sept. 28th 2013 in Rome‘s Casa delle Culture, via di San Crisogono 45.


A Serenade in Rome

Wed Apr 03, 2013 00:00 - Fri Sep 06, 2013

Rome, Italy

music you can't buy: you have to go there, at a specific time/date

"The musical tracks are disseminated through the locations of a city, created to integrate with the city’s texture, with its daily sounds, with its atmosphere. They connect to the things that happen everyday in those places, or with things which happened in the past, in its history, maybe revealing some interesting facts or stories, or building upon them to suggest narratives and possibilities."

To listen to A Serenade in Rome you have to download an App and come to the city of Rome anytime from April 3rd 2013 (Salvatore’s birthday) to Sept. 6th 2013. And walk through the locations pointed out on the map shown in the app.

Android version coming right up.

Source code will be released under GPL in a couple of weeks on


Knowledge is Natural

Wed Aug 15, 2012 19:45

Salerno, Italy

Knowledge is Natural

For Knowledge is Natural, we will be in the beautiful woods of the south of Italy to explore the possibility to re-appropriate sensibilities and knowledge about natural environments, using DIY, sustainable energy sources, Augmented Reality, Natural Interaction, Ubiquitous Technologies and the re-discovery of human relationships and emergent, peer-to-peer creativity.

Knowledge is Natural, August 19-25 2012, in Societing's 3rd Summer School titled "Transmutation, the Next Mediterranean Way.

The Summer School is created by the Mediterranean Societing Academy, Centro Studi Etnografia Digitale, Università degli Studi di Milano, Università degli Studi di Salerno, AOS – Art is Open Source.

The workshop will last 3 days.

We will work within nature. Our lab will be an innovative camp in which we will give life to novel forms of collaborative study and relation, throughout the day. The woods will be our classroom.

We will build a DIY sustainable energy source.

We will learn how to use it to power up laptops, smartphones and custom electronics.

We will create various forms of in-wood peer-to-peer networks in both technological and non-technological ways, allowing us to exchange information, publish it in natural environments and propagate it onto the Internet.

We will disseminate digital information in nature, harvest it, share it on the web and on social networks.

We will augment reality, in analog and digital ways, creating accessible, usable, inclusive and interconnective practices.

We will observe human and non-human activity in nature, using networks and custom electronics.


Ubiquitous Pompei

Sun Jun 03, 2012 16:00 - Mon Jun 04, 2012

Pompei, Italy

Ubiquitous Pompei becomes Ubiquitous Italy on June 3rd and 4th 2012

Hello everyone,

something wonderful has happened:

with the rise of Open Data and Smart Cities / Smart Communities in the international discussion on the (near) future of our cities, we have been granted the possibility to enhance the Ubiquitous Pompei project we developed a few months ago.

High school students of the city of Pompei were given a series of free/libre technological platforms to design their ideal digital city.

Wonderful ideas emerged in the process, aiming at a model of city in which citizens can adopt peer-to-peer methodologies and practices for city governance, coordination, and action on the fundamental issues of their daily lives, including the care for the environment, the creation of new opportunities for sustainable business, new forms of education and knowledge sharing.

Real-time systems, ubiquitous social networks, augmented-reality and location-based services, information visualization, and novel technological solutions dedicated to human relation were all put to good use in the design and implementation of the first prototypal services.

The project received wide support from the city administration, and has been recognized as a best practice from Italy's Digital Agenda.

On June 3rd and 4th, we will join all together in Pompei to start the next phase of the project.

Students will engage the rest of the population in their role of peer-to-peer city designers.

A series of technological tools and physical-space initiatives will enable citizens to take active part in the design, and to promote their vision, desires and wishes for the future of their city.

All contributions will be collected for the next phase of the project, starting in a date yet to be defined around September/October 2012, so that the next phase services will be implemented by the end of the year.

Everyone who is able to join us in Pompei is strongly encouraged to do so.


Mapping the Social

these kinds of projects are really interesting, but they need to be taken with special care: digital divide/inclusion and issues related to multiculturalism must be seriously taken into account.

in this project

we take 29 languages into account to observe the real-time lives of cities, and we had to use a massive tech infrastructure to be able to observe all this data

also, the idea of understanding what people say is far from a solved issue. We abandoned the idea of "tags" or "keywords" right away: unless you are looking for people speaking about Nike or Kellogs, there is no way in which observing keywords will produce a reliable results, and it will be ful of false positives.

We have started using Natural Language Processing for this, to much better results.

and, also, we suggest to deeply investigating on the ethics of these processes of observation.

We have discussed some here:

anyhow: nice effort! keep it up!